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Marc-Hendrik Bremer wrote:
>"krus" <nomail[at]nomail> schrieb im Newsbeitrag
>news:web.3d62c85190bd25b72f4bd1e30[at]news.povray.org...
>> They seems to 'slant' or tilt outwards (left obj. tilts left and vis a vi)
>> The cylinder in the midle stands correct but why the distorsions in the
>> 'margin'?
>
>Your cylinders don't tilt, it's just a perspective distortion. Try narrowing
>the 'angle' in your camera-settings and move the camera further away. Should
>at least reduce your problem.
>
>Regards,
>
>Marc-Hendrik
>
I was 'afraid' that it was something with the perspective. Did not know
about the camera trick though. That was a great help. Thank You!
(if others have interest)
I ended up with these settings :
camera {
location <-1,18,-50>
//right x*image_width/image_height
right 4/3*x
up y
angle 10 //
look_at <0,2,0>
}
regard krus
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